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WEBCAST: (PUG Archives) Predictions That Came True!

VANCOUVER, British Columbia — From the “I told you so” files… back in 2014, PUG Interactive CEO Steve Bocska made a number of bold predictions at the DELF Summit in Hong Kong. He pictured a future where broad backlash and disenchantment would result from the overuse and abuse of thin badges & points loyalty schemes in the initial wave of “gamification” projects. And just

By |2019-10-04T08:54:10-07:00June 25th, 2019|Uncategorized|

PODCAST: From Triple-A games to Engagement Hubs with PUG’s Steve Bocska

VANCOUVER, British Columbia — PUG Interactive CEO Steve Bocska was recently interviewed on the Professor Game Podcast by Rob Alvarez Bucholska about how the lessons he learned making triple-A video games has helped him solve challenging problems in community engagement, loyalty and gamification. You can listen to the entire podcast here. ===== Overview Steve Bocska is CEO of PUG Interactive, a technology & design

By |2019-10-04T08:54:10-07:00June 15th, 2019|Uncategorized|

Update To Picnic™ Customer Engagement Hub Delivers Powerful Customer Insights

Update to gamified Picnic™ Customer Engagement Hub platform gives enterprises real-time insights into the engagement levels of large scale customer communities  VANCOUVER, British Columbia – PUG Interactive announces a major update to Picnic's™ Enterprise Reporting Services module to provide enhanced visual reports that allow campaign designers and administrators drill down into engagement data for greater insight and metrics. This major update provides a user-friendly dashboard

By |2019-10-04T08:54:11-07:00June 2nd, 2019|Uncategorized|

UPDATED e-Learning Case Study: Conservation Pays

***UPDATED TO INCLUDE USER E-LEARNING OUTCOMES*** “I loved this game/program. It was engaging and gave me an excuse to learn about and change my behavior regarding so many new things about conservation, sustainability and climate change.” ~ZT VANCOUVER, British Columbia – PUG Interactive has just published a case study on its recent award-winning e-Learning program, "Play Conservation Pays and Win!". The Case Study can be

By |2019-10-04T08:54:11-07:00May 22nd, 2019|Uncategorized|

NEW: Interactive Challenges Added To Picnic™ Customer Engagement Hub!

PUG Interactive updates Interactive Challenge and Advanced Questing capabilities for its gamified Picnic™ Customer Engagement Hub platform   VANCOUVER, British Columbia – PUG Interactive announces the release of Interactive Challenges, a major update to the Advanced Questing module found in Picnic™ Customer Engagement Hub. Interactive Challenges allow for deeper community engagement by giving customers content-rich interactions such as quizzes, photo/video upload, reflections, content challenges, trivia games,

By |2019-10-04T08:54:11-07:00May 15th, 2019|Uncategorized|

PUG’s Conservation Pays Wins National Association of Counties Achievement Award

BROWARD COUNTY, Fla. - The National Association of Counties (NACo) has granted a 2019 Achievement Award for PUG Interactive's “Play Conservation Pays and Win!” in the category of County Resiliency: Infrastructure, Energy and Sustainability. Due to its exceptional results and unique innovations, the program has been chosen to receive the honor of Best in Category. NACo recognized 616 entries from counties and state associations in 32

By |2019-10-04T08:54:11-07:00May 7th, 2019|Uncategorized|

PUG Interactive Partners with Leading Italian Lottery Sisal

VANCOUVER, British Columbia, April 10, 2019 – PUG Interactive, a leader in gamified engagement solutions for enterprise, today announced that Sisal Entertainment S.p.A. (“Sisal”) has selected PUG Interactive’s Picnic™ to develop an innovative fantasy game which will offer a selectable mission based engagement system for players to craft their own personalised journey. Sisal has built a relationship of trust and credibility with over 14 million

By |2019-10-04T08:54:11-07:00April 10th, 2019|Uncategorized|

Adaptive Questing Update Launched for Picnic™ Customer Engagement Hub

PUG Interactive releases Game & Quest Services 2.0 update for its gamified Picnic™ Customer Engagement Hub platform   VANCOUVER, British Columbia – PUG Interactive has released Game & Quest Services 2.0, part of the Picnic™ Customer Engagement Hub. This update brings advanced capabilities for enterprise companies seeking to create adaptive, complex, multi-step challenge/activity quests for their large customer communities. This update means that quests will now

By |2019-10-04T08:54:11-07:00April 5th, 2019|Uncategorized|

PUG Interactive Launches MISSION: ASTRONAUT for the Canadian Space Agency

The Canadian Space Agency Invites Children to Play “Mission: Astronaut” to Learn More about Living and Working on the International Space Station VANCOUVER, British Columbia, April 1, 2019 – PUG Interactive, a leader in gamified engagement solutions for enterprise, today announced a new PUG-powered activity developed for the Canadian Space Agency (CSA) as part of David Saint-Jacques' mission to the International Space Station. Building upon

By |2019-10-04T08:54:11-07:00April 1st, 2019|Uncategorized|

PUG Interactive Wins Global Excellence Award

VANCOUVER, British Columbia, March 29, 2019 -- PUG Interactive Inc. is excited to announce it has been given the 2019 Global Excellence Award for Best in Gameplay-Based Online Engagement & Loyalty Solutions. Global Excellence Awards are an annual program to recognise and reward the firms and individuals whose sustained outstanding performance has seen them leading the way in their industry. Global Excellence Awards is a flagship program

By |2019-10-04T08:54:11-07:00March 29th, 2019|Uncategorized|